Solo project
6 weeks
Identify a hand-tool that has design opportunities in ergonomics. Redesign the tool based on user research to be more ergonomic and user-centered.
A deep muscle stimulator for athletes that has a removable and swappable secondary handle for optimal maneuverability.
I began by observing a professional, an athletic trainer for the Georgia Tech football team, use the tool on an athlete. I then interviewed him afterward to gain insight on his perspective of the tool. From this research, I built a journey map to identify high and low points of usage.
Journey Map
Observing the tool in use helped me map out the highs and lows of the tool's application. I used this map to identify potential design opportunities.